AI-powered platform to help trainers and learners worldwide create and access bioinformatics courses

Share project

Nonprofit name

Bioinformatika

Impact area

Quality Education
Gender Equality

Requested services

Digital Platform
AI-Based Solution

Nonprofit location

Montenegro

Project size

Large

Budget

Pro Bono

Tech Stack

RAG
LLM

Problem Statement

The project addresses the lack of personalized, engaging, and scalable bioinformatics education. Learners struggle with generic content, low motivation, and limited guidance. Trainers face time-consuming course design, technical limitations, and difficulty scaling training. We aim to deliver adaptive, AI-powered, and gamified learning experiences to meet diverse needs and improve learning outcomes.

Project Details

Goals:

  • Create an integrated digital platform that combines personalized course recommendations and gamified bioinformatics learning.
  • Support trainers with tools to streamline course creation and content reuse.
  • Use AI to tailor learning paths, assist learners in real-time, and adapt content based on user performance.
  • Increase access to high-quality, engaging bioinformatics education for diverse global audiences.

Key objectives and milestones:

  • Centralize content into a structured, searchable resource library (Months 1–2)
  • Build AI course planner that generates personalized learning plans from user prompts (Months 2–4)
  • Upgrade gamified learning with new challenges, tracking, and user feedback integration (Months 3–5)
  • Design and build user interfaces for learners and trainers (Months 4–9)
  • Develop adaptive learning engine to adjust content and difficulty in real-time (Months 4–6)
  • Integrate AI assistant to support learners with hints and concept explanations (Months 5–7)
  • Conduct pilot testing with real users and refine features (Months 9–10)
  • Full platform launch with AI and gamification fully integrated (Months 11–12)

This project merges AI, education, and gamification to deliver a transformative learning platform. It addresses the need for engaging, personalized, and scalable training in bioinformatics—especially for underserved learners—and builds tools that make educational content creation faster, smarter, and more impactful.

Users and functionalities

Users:

  • Learners: Students, early-career researchers, professionals transitioning into bioinformatics.
  • Trainers: Instructors and workshop facilitators who design and deliver bioinformatics content.

Functionalities:

  • AI-driven course planning based on learner inputs
  • Gamified bioinformatics modules with storyline progression
  • Adaptive learning engine that adjusts difficulty/content
  • Real-time AI assistant for guidance, hints, and explanations
  • Learner dashboards with progress tracking
  • Trainer interface for managing content and creating new scenarios

Scope

  • AI model integration (course planner, assistant, adaptive engine)
  • Backend platform architecture and content database structuring
  • Frontend design and gamification UX
  • Web app development
  • User authentication and dashboards
  • Testing and iteration with real user feedback

Estimated Impact

Internal Impact:

  • Streamline curriculum development using AI-generated course plans.
  • Reduce instructor prep time and improve content reusability.
  • Centralize content management, making scaling easier and more cost-effective.

External Impact:

  • Increase reach to 500+ learners over the next 2 years.
  • Deliver highly personalized and engaging bioinformatics training to a broader, more diverse audience.
  • Improve course completion and skill retention through adaptive and gamified experiences.
  • Enable trainers to efficiently design, customize, and scale high-quality bioinformatics courses.

Current Status and resources

Content (images, text)

Supplementary Materials

Not provided
Organization illustration
Meet the Changemaker

Bioinformatika

Bioinformatika (Bioinform) is focused on providing free educational content in bioinformatics and science in general to young people from all socio-economic backgrounds. We also want to raise awareness of gender imbalance in science and empower women to pursue STEM-related careers.

Website